, my name is anna sandri. I like ()
to make things like

,

,

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,

and

.

hello ! My name is Anna Sandri and I am a designer based in Rotterdam (NL). I grew up in Italy in a place which is mostly known for being the home of a really expensive type of parasitic fungi as well as a famous chocolate factory. When I was at primary school I was the first in the class to complete the coloring of our catechism book which is the reason why I thought I was going to be either an illustrator or an animator. I eventually moved to Milan in order to learn how to become one. In 2019 I initiated, together with Claudia Bernardi, the Carneplastico Collective project in order to pursue my interest in independent and alternative publishing. I somehow landed in the Netherlands, where I joined the Experimental Publishing master course at Piet Zwart Institute to further develop my interest in publishing and storytelling by experimenting with open source tools and creative coding.

* if you are looking for a more formal bio you can also ask me for a cv .

(When you might go astray)

A web based game and essay dealing with conspiracy theories and narrative patterns;
game + website + story + publication + graphic
→ Piet Zwart Intitute, Media Design: Experimental Publishing
→ 2021

(We have secrets to tell)

A project realized during a trimester at Piet Zwart Institute focused on archival practices;
website + graphic + illustration + publication
→ Piet Zwart Intitute, Media Design: Experimental Publishing
→ 2020

(Quarantine wanderings)

A random selection of images produced during uncertain times;
illustration
→ 2020

(I hate computers)

On how to overcome tech struggles;
illustration
→ 2019

( )

Graphic works designed for clubs and public spaces in Milan
graphic + illustration
→ Macao, Love, Cascinet, Ofc, Radio Raheem
→ 2018, 2019

(Horoscope)

A reunion of astrological signs;
illustration
→ Vice Italy
→ 2018

(Portraits)

A collection of different portraits and self-portraits in no particular order
illustration
→ 2020

(hai mai sentito parlare di violenza economica?)

A study for an awareness campaign about domestic violence and gender inequality
illustration + graphic
→ Donna aiuta onlus, IED
→ 2020

(INPUT/OUTPUT: Tales from another module)

A project realized during a trimester at Piet Zwart Institute focused on the concept of modularity;
creative coding + publication + graphic
→ Piet Zwart Intitute, Media Design: Experimental Publishing
→ 2019

(Lemon Porn)

Zine inspired by seventies’ erotic magazines;
illustration + graphic + publication + story
→ LemonPrint Italy, 4Graph
→ Project developed with Carneplastico collettivo
→ 2018

(San Giorgio in casa Brocchi)

Based on a short story by Carlo Emilio Gadda;
illustration
→ 2018

(Venster Zien)

Poster realized for PrintRooom’s Venster Zien;
illustration + story
→ PrintRoom Rotterdam
→ 2020

(chaos.agents.bureau)

A board game realized for a workshop dealing with fake news and disinformation on the web.
game + workshop + graphic
→ Piet Zwart Intitute, Media Design: Experimental Publishing
→ 2020

(Pantheon)

A story about how I found god in a Mexican bathing lotion.
illustration + story
→ Pantheon ISSUE 0
→ 2020

(Il moralista)

Illustration for the short story “Il moralista”, written by Marco Taddei;
illustration
→ Ottantotto bestie
→ 2019

(Il gioco dellʼoca)

A board game inspired by goose games;
illustration + graphic + publication + game
→ Project developed with Carneplastico collettivo
→ 2018